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KeyShot: 3D rendering and animation application

KeyShot is a stand-alone, real-time ray tracing and global illumination program used to create 3D renderings, animations and interactive visuals. With its CPU-based architecture, photorealistic real-time rendering can be achieved on both Mac and PC, even on laptops, without the need for high-end graphics cards.

Watch the KeyShot 10 demo

What's new in KeyShot 10?


Visual Agility

With KeyShot 10 you can streamline your imports, expand compatibility and extend output to bring you a more agile workflow from start to finish.


Creative Freedom

KeyShot 10 gives everyone the ability to unlock their imagination. KeyShot 10 offers new materials and textures to let your creative freedom flow, for a higher level of detail and control over the visuals of your product. 


Speed of Thought

KeyShot is fast. From scene setup and real-time interaction to what you make and the reaction, KeyShot 10 delivers the capabilities you need to create with speed.

KeyShot is easy

You don’t have to be a rendering expert to create photorealistic images of your 3D models. Simply import your data, assign materials by dragging and dropping them onto the model, adjust the lighting, and move the camera. Done.

KeyShot is fast

Everything inside KeyShot happens in real-time. KeyShot uses unique rendering technology which makes it possible to see all changes to materials, lighting, and cameras instantly. 

KeyShot is accurate

KeyShot is the most accurate rendering solution for your 3D data. KeyShot is built on Luxion’s internally developed, physically correct render engine based on research in the areas of scientifically accurate material representation and global illumination. 

New features and improvements


  • Expanded file formats available in Preferences > General > Screenshot and in the system dialog that shows when "Ask where to save each screenshot" is enabled.

  • New option in the Render menu for "Copy Screenshot to Clipboard" with the ability to assign a custom hotkey via Preferences.


  • Duplicate with Ctrl/Cmd+W, select part(s) in the Real-time View or the Scene-Tree and press Ctrl/Cmd+W will create a copy of the part(s) in the same group/model as the original.


Geometry Shaders

  • Flakes (Pro) - A new option for Keep Original to embed flakes within its parent surface material means you are no longer required to duplicate geometry to achieve this result.


KeyShot Cloud

  • Tag search - it is now possible to search by tags in KeyShot Cloud. Use the # before the tag in the search bar. If you want to find a specific Resource-ID you now have to use the $ before the ID (this was previously #).